Most of you out there know that I tend to have a few strong opinions when it comes to the videogame industry and women. The last opportunity I had to explore these ideas publicly was with my post about "Girl Gamers" back in ye olde days of Destructoid, but unfortunately since I haven't really taken any time to sit back and reasses how I feel about the situation aside from small conversations with others who share my sentiment.
Thankfully there are folks out there like my trusty colleague Leigh Alexander over at Sexy Videogameland, who recently helped Daniel Floyd put together this video concerning videogames and the female audience. I think the discussion here is really terrific, and covers a large arena of theories as to why the game industry is as male-centric and testosterone fueled as it is today:
The only point where I have to quickly disagree with is Daniel's nod to Ubisoft for developing games marketed to young girls. Don't get me wrong, I'm all for bringing girls up as gamers ( I turned out alright... right?), but there has got to be a better way to expose women to gaming outside of painfully stereotypical titles like Imagine Babyz and My Weight Loss Coach. I mean, come on.
