I think that Hannes Appell's work to re-create a couple of scenes from Monkey Island 2: Lechuck's Revenge in CryEngine is relatively impressive given the trickiness of translating the atmosphere of rich pixelated environments into a 3D space. His technique specifically takes this into consideration:
A camera mapping method is used to create higher image fidelity and detail from the original 2D concept art. The technique is normally used to produce 2, 5D or 3D matte paintings out of a 2D or photo source and to speed up the production process. But hey! There is no rule against using it to enhance a normal 2D background. The original art is projected onto simple 3d geometry that is built with the original viewpoint in mind.
Very cool, and something maybe Telltale should consider while keeping the Monkey Island legacy alive. Be sure to watch the video in HD (preferrably in larger, long-screen format) and check out the before and after screens on Appell's site.
via Chris Dowling
The Monkey Island 2 remake is what I'm holding out for. I still haven't even gotten a chance to play the first remake. The shame
Posted by: Master Blasphemy | September 22, 2009 at 12:10 PM
For shame! Yeah, MI2 would be a badass remake. Hope they consider it...
Posted by: .tiff | September 22, 2009 at 12:53 PM